By White Wolf
Remnants of a while Past
The Blood isn't really stagnant. It adjustments with the days, whether the Kindred that hold it do not. each epoch results in new variations of the 5 clans. a few of them die out after they aren't any longer valuable, yet others keep it up, even to the fashionable nights. a few were forgotten. a few are able to reclaim what they've got misplaced. All maintain items of the cultures and occasions that created them.
Weapons for the Present
Twenty new bloodlines, in keeping with the historic flashpoints provided in old Mysteries
New Disciplines, Devotions, factions, antagonists, mysterious areas and a number of different suggestions of Vampire chronicles
Two new kinds of blood magic - Haitian Kindred Vodoun and Sumerian Mérges Sorcery
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Publisher: Rolenta Press
Publication Date: 2001-07
Number of Pages: 388
Website: Amazon, LibraryThing, Google Books, Goodreads
Phoenix: the autumn & upward push of Videogames is a ebook written by means of Leonard Herman and initially released in December 1994 by means of Rolenta Press. on the time of its e-book, Phoenix used to be the 1st entire e-book in regards to the heritage of videogames
GoodReads writer Information:
Author identify: Leonard Herman
Author Description: Herman, "The online game Scholar", fell in love with videogames the 1st time he performed Pong at an area bowling alley in 1972. He begun gathering videogames in 1979 after he bought his first Atari VCS after which begun writing his first publication on videogames: ABC To The VCS, which wouldn't be released until eventually 1996. A programmer and technical author via alternate, Mr. Herman based Rolenta Press in 1994 to put up his booklet, Phoenix: the autumn & upward push of Videogames, the 1st critical e-book on videogame heritage. In 2008, online game Informer named Phoenix the #2 ebook on videogames in all time. The identify has been referred because the "Bible of the videogame industry".
Mr. Herman has written videogame-related articles for digital Gaming per month, Videogaming Illustrated, legit US Playstation, video games, aspect, Pocket video games, vintage Gamer journal, Manci video games, game Collector, and Gamespot, in addition to enhancing online game dealer magazine.
Author URL: http://www. goodreads. com/author/show/424378
This booklet presents every thing had to totally flesh out and painting the natural as sympathetic antagonists. every thing from good written out histories and backgrounds, to new presents, rites, hotels, fetishes and totems. The ebook is easily worthy getting and having on your Forsaken Library.
What's going to you discover as you enterprise into Earth’s shoals?
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Additional resources for Ancient Bloodlines (Vampire: The Requiem (White Wolf))
This Devotion helps a Watcher do that very thing, affording the herd some measure of genuine physical protection. bloodlines of the montrose party - shepherds 37 Cost: 1 Vitae per scene Dice Pool: Presence + Survival + Resilience Action: Reflexive Success on the roll causes the Shepherd to give off an aura of safety. This aura extends in a radius around the character equal to that character’s Resilience score in yards. Any within that area of effect (humans and Kindred alike) gain a bonus to Defense equal to the Shepherd’s own Defense, and are also able to downgrade all damage done to them while within that radius (aggravated becomes lethal, lethal becomes bashing, bashing remains bashing).
The downside is, while this applies to those the Shepherd hopes to protect, it also applies to any close combatant within that area of effect, even an enemy. Worse, it does nothing to protect the character himself, though certainly the Shepherd is free to use his own Resilience as protection. This Devotion costs 21 experience points to learn. The Herd’s Measure (Auspex •, Animalism ••, Obfuscate ••) It’s easy enough to test if a well of water has gone bad, but for vampires, it’s much more difficult to determine if their food supply has been “poisoned,” so to speak.
This Devotion costs 12 experience points to learn. Whisper of War (Protean •••, Resilience ••) An attack happens in a painfully short moment of time: in half-a-second, the hatchet falls and scrapes away the scalp or a tumbling shotgun slug punches a hole in an enemy’s breastbone. The Sta-Au have a way of casting their flesh into Twilight for the moment in which an attack would normally come crashing against them — leaving the hatchet or the bullet to pass harmlessly through. Cost: 1 Vitae Dice Pool: No roll is necessary.